When an Option to Unsubscribe is really a F*ck You. (The Loot Company)

Recently, it looks like The Loot Company has taken over what used to be Loot Crate – I had purchased a crate long ago as a gift. As part of the takeover, they sent me this email highlighting that I could have my personal information removed from the database moving forward:

Loot Company.png

Sounds good right? Here’s where it falls apart:

1) I had to screenshot the email because I could not copy the text.

2) It seems logical that I could click the opt-out email address shown as a link to opt out. That area of the email is clickable but it just sends you to the website. That means you have to remember that email address and type it in manually (because you cannot copy the text) in a new email.

3) They are vague in the information you have to send for the opt-out. Any normal customer database only needs email as a unique identifier, yet they imply you may need to send more – this is an excuse to say they couldn’t remove your information later and blame it on you for not sending enough information. I’m supposed to know how their database works?

4) The most logical way to unsubscribe is to simply use the unsubscribe link at the very bottom of the email, but that unsubscribe turns out to be completely unrelated to this one.

I ended up emailing them, but it went to their support ticketing system – they could have easily set up an auto-unsubscribe process (remove any email address sending to that designated email address). I now have to wait a few days to see if they could figure out how to remove me.

Lawyers Cathy Hershcopf and Sarah Carnes at Cooley LLP claim they “totally respect your privacy so the decision is yours.” Lawyers are very precise in their work. Thus, while “totally” is perfectly fine when I’m emphasizing something to my friends, Cathy and Sarah are not my friends. Imagine a doctor telling you “it’s totally safe to operate.” It is safe or it is not. You respect my privacy or you do not.

The decision is mine, yet only if I can somehow get them the message (that they’ve made as hard as possible to do – physical letter? come on here! They use a digital communication tool to tell me to use a physical one in response. Insane.) I want out in the next 10 days. They ask you to send as much information as possible so they can find a way to remove you from the database. This is their respect for your privacy.

To the lawyers at Cooley LLP and The Loot Company – I hope when your personal information gets leaked through hack or privacy breach, and you wonder why those companies did not remove or protect your information better, you can look back at your own examples at where you “totally” respected others’ privacy.

(Update: As of one week later, October 17th, no confirmation that my information has been removed.)

(Update: As of one month later, November 12th, no confirmation that my information has been removed. I followed up with LootCrate over email and the social media accounts of both the law firm and LootCrate.)

Failed Sales Conversion – Santa Cruz Warriors

One of my first jobs was in Customer Service for Webgamezone, a company that later changed its name to RedOctane and produce the Guitar Hero videogame (yes, I was part of the team then too) franchise. I was on the front lines (I was told to “figure it out”) of dealing with hostile customers, but learned a lot in the process that people want to respected, listened to, and receive transparency.

[Edit: On March 16, I had a call with Gina Antoniello, Director of PR & Community Relations at the team. She was apologetic about the situation and explained what happened. Overall, she was friendly and understanding – I accepted the apology and hope that this won’t happen to future fans.]

That’s why I am very sensitive about customer service, and how often companies think dealing with customers as a cost center, and not a branding and loyalty growth opportunity.  I also often write about poor and disrespectful customer service that leads me to hate the company and stop using it.

Sports teams, unfortunately, are probably more prone to this problem. Teams with established fan bases often treat social media as a team-to-fan one way channel, with no need to address fan issues or reasonable direct-revenue fan questions. Where does a fan turn to when these things happen?

For example, the Golden State Warriors earned the Co-Retailer of the Year Award. Beyond this lofty recognition, which supposedly considers Customer Service as a factor, I can tell you that the Warriors Team Store has never answered one of my emails about purchasing the last few years.

But why should the Warriors care about me? They’re on top of the world – Stephen Curry and World Championships put them in good shape with or without me.

But how about the Santa Cruz Warriors, the Warriors’ minor league team that competes for 2,500 fans a night?

After attending the team’s 2nd ever home game, of which I enjoyed, I had been looking forward to going back. Then, I heard that Baron Davis (former Warrior great) had joined the NBA DLeague and would be playing in Santa Cruz. I messaged Baron on Twitter and asked if I could say hello and take a photo with him at the game. He gave me the thumbs up through a Like.

Wanting to be respectful of the teams and players, however, I wanted to ask the Santa Cruz Warriors the best way to do this – should I come early, where should I wait, etc. After all, the team was heavily promoting the Baron Davis visit to sell more tickets, and I was not asking anything unreasonable. I emailed the team (nearly a week in advance) through the email listed on its website, and sent messages on Facebook and Twitter. A few days later, I followed up on my email. Facebook showed that the Warriors read my Facebook (private) message.

The Warriors never replied. As the week closed along with forecasts of rain, I became more hesitant about going to the game. Not only would the weather be bad, (I would have a lengthy drive as well) but the Warriors did not seem to care about me as a fan and answer a simple question.

When Sunday (yesterday) came, I decided to not go. In addition, this experience has soured me on not going in the future. In past years, the Santa Cruz Warriors have also not answered my emails (about purchasing game-used jerseys) and messages (about being unable to unsubscribe from their promotional emails), and this experience has been a new reminder that the Warriors do not care. Unlike the Golden State Warriors, which could claim they get too many messages to reply to, the Santa Cruz Warriors average about 20 messages per day on Twitter. Why support private messaging and emails if you have no intention to reply?

Ultimately, it turned out that Baron didn’t play due to a minor calf injury. This somewhat validated my decision to not go, and general fear of missing out (FOMO). However, the Warriors game sold out, so I guess the team can say they didn’t need / want me to come anyway.

Thanks, Santa Cruz Warriors. Do not count on me for future sales or positive recommendations.

The Case for Yelp User Subscriptions [Product Monetization, Revenue Ideas]

Yelp

Yelp’s financials have been fairly strong lately, and with $550M projected revenue for this year and the aim of getting to $1B (82% jump) in 2017, the company will need to be open and aggressive about new revenue steams. Let’s explore how to generate an additional $100M (conservatively) in yearly subscription revenue that would directly monetize (and further diversify revenue streams) Yelp’s most loyal users, generate data that can improve the overall service, and avoid conflict with existing advertising partners. (note: my sister used to work at Yelp as an accountant, but provided no information or insight for this article.)

Yelp Power User Subscriptions

The basic premise is to provide additional functionality for a subset of Yelp’s users and charge them for it, but using the benefits from their usage to positively impact the service for all.

Personalized Recommendations – Replacing “Best Match”, Netflix Style

The problem with Yelp reviews, as with many review systems, is that actual results are skewed. On a 5 point scale, one might think that 2.5 / 5 would be an average venue. However, for Yelp, the average score is more like 3.8. And while Yelp may want people to be forced to dive deeper (Virtually identical ratings mean people have to dive into reviews to understand what’s different, said Vince Sollitto, who heads communications for the San Francisco-based company.) into reviews because these scores make it harder to differentiate among venues, this is not a very user-centric, empathy-driven approach. In fact, this is better for venues and Yelp – the more venues are better ranked, the more open venues will be to working with Yelp on advertising. The more venues are better ranked, the more people will visit them. This is a clear conflict of interest.

I would like to see smarter recommendations with the option of going deeper into reviews only when I want to. If you have ever used Netflix’s recommendations system, you understand how this could work. As a user creates more reviews, the system is able to predict which others users are similar to that user and provide predicted rankings for new venues. Admittedly, this only works if you and other reviewers have a common set of visited locations and would thus work best in places you live in. However, if you visit a new place, Yelp could use your demographic data to create a profile that may match other users in new locations – there are a number of different approaches to predicting responses without historical data, and this would be a very useful data experiment to create value across all users.

A simple story to explain the need for personalized recommendations comes from a friend. She is Vietnamese and went to Palo Alto in California for Vietnamese food. It was not only expensive ($50+ per person) but terrible. Yet, people in Palo Alto love it and review it accordingly. With a personalized recommendation, I would be steered away from this place despite its positive reviews and to a place that people with my tastes enjoy.

Personalized Recommendations – Incorporating External Data

In addition to predicting scores and using that to sort recommended places for each individual user, Yelp should incorporate external data. While user ratings are great, I also want to know what has been featured on TV (Bourdain) or has won awards from professional reviewers. In many ways, that data already exists on Yelp, created by users – for example, search for “Michelin” and you should find a good list of Michelin-places in that city. These metadata should be officially added into listings. Such locations would automatically receive a bonus in the personalized recommendation scoring or include special badges, and users who value (and visit) them would see more such venues in their recommendations.

Normalized Review Scores

Beyond ranking places for the individual user, scores should be normalized over the last one year of reviews using the full 1-5 spectrum. Ever see complaints about a restaurant that changed ownership recently? Or a place that lowered its quality standards after building a strong reputation? How good is this place right now? Current Yelp review scores don’t take currency into effect very well. I want to create clear separation in order to compare places more easily. How much better is this place than the other place?

While the math to normalize is pretty easy, the process (by area radius, venue category?) to do so is a little complicated and would need to be tested to finalize on format.

Getting More Data – Allowing Data Export and Pure Numerical Reviews

Although Yelp has the most user-review data of any source, it creates barriers preventing additional data that could be used for the product features mentioned above. For example, I am very uncomfortable with Yelp owning my data and making money off of it, thus I would rather write on this blog than for Yelp. I do not need Yelp to share money with me, but I would like to export my data (reviews, bookmarks, check-ins) for myself.

In addition, Yelp forces reviewers to write reviews. I prefer the IMDB method which allows both numerical-only ratings and detailed reviews for those who like to do so. To see the stark difference this can make in conversion and user data, my IMDB history has over 1,100 reviews (average of 70 per year) while my Yelp has 2 after eighteen months.

And More

It is unlikely I will ever be a Yelp Elite because I am not much a Yelp community driver. However, that does not make me a non-active user. I am joining a couple of official Yelp events below soon, but would like to see more, with exclusive slots set aside for paid Yelp users as an added benefit of subscription.

Yelp Events

Paid subscribers should have the right to opt-out of ads (but can be on by default) and receive exclusive promotions (offers) for subscribers from businesses. Similar to social media ads on Facebook and Twitter, users would be allowed to vote for or share promotions in order to show interest. As on Google Adwords, advertisers who are just paying to spam users would have to pay more as a penalty for being less relevant. This would create a win-win scenario for both users and businesses who truly care.

I would like to see the ability to review individual plates or meals, not just the venue. Not everything a place serves is equal in quality, and I would like reviews to be broken down into smaller components such as service quality. Some styles of restaurants are affected by lower grades of service, but often I do not care about that. I just want to know what is the best food for a best price, and there is no way to quickly determine this. Yelp should be making this possible!

Revenue Forecast

This service would be provided at $5 per month or just $30 per year for annual subscriptions. Imagine the $5 per month as a perfect solution for travelers visiting a new location (ex. 4 day trip in Chicago) and needing to know the best places specifically for them. It’s not too much different from buying a travel guide. Perhaps only yearly subscription users would have certain features such as the history export, but I think that numerical-only reviews should be opened to all. I use $30 per year as a personal preference that seems reasonable to me but also as a stark contrast to paying the per month fee ($60). Fees would be due at the beginning of any subscription period, providing Yelp instant cash flow, but could be refunded at a pro-rated level. Yelp Elites could be given free subscriptions.

Yelp currently has approximately 150 Million Users (including international markets). To reach $100M in yearly subscription revenue, just 2.22% of these users would need to subscribe – I believe (based my own experience in social networks) that this number could reach 5%. Please note that I have simplified the calculation, not accounting for regional user / wealth populations, single month purchases, future growth, mobile vs. desktop, and new ad product growth for subscribers, etc.

If you are thinking you would never pay for such features, that is ok! You are one of the 98% who would not need to. However, I am one of the 2% who would. 2 out of 100 people is fairly low on the requirement side.

Stakeholder Impact

Since Yelp is trying to reach $1B in revenue in two years, they clearly are concerned about their existing sales, which has been slowing in growth the last few years. Although paid subscribers could turn off ads, by keeping them on by default, Yelp would reduce impact on the ad impressions removed. Normalized Reviews could impact businesses, but this would only be available for subscription users and would be a complimentary score to the existing system – most people could still remain confused (yay!) by the overly positive Yelp review system. Yelp’s current display of Google Display Network ads would be minimally affected.

A great benefit of reducing the review barrier and allowing numerical reviews is providing more data that can be used to promote businesses, which in turn helps businesses. In particular, this would help smaller businesses with less than 100 reviews because they have the most to gain from more reviews. (If you are concerned about fake reviews with the numerical-only system, there are different ways to filter and normalize that data as well) Offering advertising access to paid subscribers also creates new revenue opportunities for Yelp and focused opportunities to improve the perception of the business. Paid subscribers are more likely to review and create content for a business and Yelp helping businesses get subscribers in the door first is a more cost-effective method to seed business perception.

Recap and Conclusion

Here is a recap of my proposal:

For All Users:

  1. Enable numerical-only reviews, with breakdowns for specific aspects, such as service quality and food quality (but not required)
  2. Enable dish-specific reviews, numerical and tagged text reviews
  3. Enable personalized recommendations, IMDB-style, based on past review history and incorporate external data such as Michelin and TV mentions – do not show predicted ratings

For Premium Users:

  1. Normalized reviews for easy comparison, including recency data
  2. Show predicted ratings for personalized recommendations
  3. Op-out for ads
  4. Exclusive targeting from advertisers for promotions, using Google Adwords and Facebook style feedback to penalize spam
  5. Subscriber-exclusive invite slots for official Yelp events
  6. User Data Export

Revenue:

  1. Conservative estimate of $100M in revenue (150M users * 2.22% * $30 /year / user)
  2. Not including monthly one-time payments for “tour guide” like service
  3. Long term potential of $225M (even with no further growth of userbase)

Yelp is in competition with Facebook, Foursquare, Google and others for local advertising dollars. Despite Yelp’s data trove, it can do more to get more data as well as create more value to its users through that data. Over the long term, this would create more loyalty lock-in to the service, even without forcibly locking users in (as it does now). 

I welcome all comments and thoughts below!

Microsoft’s Strategy for Pushing Minecraft into Schools [My Suggested Approach]

After seeing this article (Microsoft Is Launching A Portal For Teachers To Use Minecraft In The Classroom) about Microsoft’s push to get Minecraft into schools, this reminded me of the strategy I put together as I interviewed for a role with the Xbox Minecraft team a couple of months ago. Although I was rejected, I still feel I was on to some solid thoughts, and I wonder how much of my strategy will be in the real one. You can see it below:

Context: Today, Minecraft is used as a tool by students and teachers to learn different subjects. Awareness of Minecraft is high. For the sake of argument, let’s assume that we are launching a new education specific version of Minecraft that leverages Minecraft IP and can be downloaded to be used in the classroom. Let’s also assume that today we are in 100 schools. We need to be in 10,000 schools in 2 years.

Question:  How would you grow the EDU business, taking us from 100 schools to 10,000 schools? You are not allowed to bundle. Everything else is on the table. In your answer, please (1) be specific about your strategy and execution, (2) quantify revenue gain, (3) be specific about your pricing/distribution decision – how and why you did you price the product the way you did, (4) highlight any risks that you see.

You are free to use any publically available data and to make any assumptions that you think are reasonable. Attached is a number of public sources on the entertainment industry. Friendly heads up – many are not applicable.

 

10 Things to Learn from Game Changer: How the English Premier League Came to Dominate the World (Mihir Bose) [Soccer, Sports Business]

imageContinuing my research into soccer-business (see my previous post, 10 Things to Learn from Sounders FC), I recently finished Mihir Bose’s Game Changer: How the English Premier League Came to Dominate the World. Although the book may discuss the TV contract negotiations / creation of the Premier League in the early 90’s a bit too much, there is a lot of great insight into the modern game (from a business perspective).

Here are 10 things that I would like to highlight from the book:

  1. All the major English clubs have targeted these fans and Chelsea have been particularly active trying to target disillusioned fans of other clubs who are not doing so well. These fans follow success and do switch loyalties.
  2. Indians probably watch more live Premier League matches, including the 3pm Saturday kick-offs, than most do in Britain.
  3. When the Premier League was founded in 1992, La Liga in Spain and Serie A in Italy were the dominant European leagues, secure in their own homelands and in the wider world. Italian football had even invaded England’s football scene, being broadcast every Sunday afternoon on Channel 4. But in the last 20 years all that has changed.
  4. In another curious reversal of the American experience, football embraced segregation in order to cope with fan violence. The Americans spent much of the 1950s and 1960s trying to eliminate segregation based on colour from their society. English football in the 1970s decreed that fans could only watch if there was strict segregation between fans of rival teams. For all the changes that have since occurred in football, this separation of home and away fans still exists, with grounds having large signs directing them away from each other. And even in new stadiums such as the Emirates, Arsenal’s ground, it is made clear even in the executive box areas that fans should not be wearing the colours of the visiting teams.
  5. Against this background, it is hardly surprising that English football failed to attract non-white fans. This failure persisted even throughout the 1990s when English football made strenuous efforts to oppose racism. The most prominent initiative, Let’s Kick Racism Out of Football, was launched jointly by the PFA, the Commission for Racial Equality and the Football Trust, and within a year all but one of the professional league clubs in England and Wales had signed up to its 10-point plan. This effort was supplemented by multiple individual initiatives from clubs, fanzines and community groups. However, in 2001 the FA Premier League’s national fan survey found that only 0.8 per cent of “active top-level fans” were Black British or British Asian. This represented a rise of only 0.1 per cent since the previous survey in 1997, and compared to a total minority ethnic representation of 13 per cent in the UK population. The same survey found that 7 per cent of all Premier League fans had reported witnessing racism against other fans and no fewer than 27 per cent had reported racism displayed against players at matches.
  6. Hilly’s great idea was to take the score and the time and put it on the screen. I remember thinking, “Oh fuck — why have we not thought of that before?” It had never been done. Anywhere in the world. Can you believe it, only 20 years ago when you were watching football, you’d switch on and you didn’t know who was playing, you didn’t know the time, and you didn’t know the score.
  7. The Champions League was born! The new marketing concept was both innovative and commercially adapted to the changing market conditions. Each sponsor would receive exclusivity in its product area, not only in the stadium as was previously done, but also on TV, with commercial airtime spots and programme sponsorship. By linking stadium advertising together with on-air sponsorship, it became almost impossible for non-sponsors to associate with the competition. The three pillars of stadium advertising, commercial airtime, and programme sponsorship generated a “multiplying media effect” that offered new levels of recognition to the sponsors. A “less is more” approach was taken and a maximum of eight international sponsors was decided upon. The sponsor package included four stadium advertising boards, ticket allocations, and identification on TV interview backdrops and in the VIP and press areas. Each of the sponsor ticket holders was also invited to specially arranged hospitality suites before and after the matches.
  8. In the years since 1995 the Bosman ruling has led to other changes in the transfer regulations. It led to transfer windows allowing player transfers only twice in a season, once at the start and once in the middle. But most significantly, it greatly increased player power. The court ruling meant that footballers were now free to move when their contracts expired. And this in turn paved the way for footballers to earn multi-million-pound salaries. Sport could no longer be exempt from EU competition rules and had to be treated like any other business. The net effect was that unless a club arranged a transfer before the player entered the last year of his contract he was free to move at the end of it. This tilted power decisively in favour of players and away from clubs. Now players, particularly high-profile stars, were masters of their own destinies. And as free-agent players they could suddenly demand huge signing-on fees and salaries on the basis that the club they were joining did not have to pay anything in transfer fees. Football clubs were powerless to prevent their best players from leaving at the end of their current deals. Conversely, players under contract could demand bigger, better and longer deals — because the threat of being able to leave for free, especially if they would otherwise command high transfer fees, was something clubs could not ignore.
  9. In his very first season Abramovich spent £111.3 million on transfers. Not only was this more than anyone had ever spent before in English football, but the Russian dramatically changed the terms of trade. He paid the full transfer fee at the timing of signing the player. This broke with the usual convention of fees being spread over a period of time. Cash on the nail proved a lifeline for clubs facing cash-flow problems. Indeed, it was immensely beneficial to clubs such as West Ham who were then under financial strain, as the then club chairman, Terry Brown, acknowledged. Since 2008 and the purchase of Manchester City by Abu Dhabi United Group, Chelsea have been challenged and even overtaken in transfer spending. In 2010–11 the club spent £141 million on players, the third successive season they had spent more than £100 million, double that of Manchester United and comfortably ahead of Chelsea at £91 million.
  10. While the 20 Premier League clubs had an income of £2.3 billion, the remaining 72 clubs in professional football in England between them had an income of under £700 million. Two of them, Port Vale and Portsmouth, are in administration and 13 of the clubs in these three divisions are classified by financial experts as in distress, meaning that they have serious court actions against them, including winding-up petitions and high court writs, or have been issued with striking off notices for late filing of accounts or have county court judgments against them.